LibGd 2.4.0-dev
GD Graphics library
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gdPathMatrixStruct Struct Reference

Affine transformation matrix. More...

#include <gd_vector2d.h>

Detailed Description

Affine transformation matrix.

Affine transformation matrix used by paths, contexts, paints, and patterns.

Points are mapped as: (x * m00 + y * m01 + m02, x * m10 + y * m11 + m12).

See also:


The documentation for this struct was generated from the following file: